Login
  • Home
  • About
  • Articles
    • AS3 – Getting started with Adobe Flash using the free Flash Develop IDE
    • AS3 – Multitouch simulator
    • Booting a Macbook Pro (2009) in AHCI mode on Win7
    • How to bootstrap a Synology DS212+
    • How to compile OpenSceneGraph 2.x using MinGW/MSYS
    • How to compile OpenTTD for a Synology DS212+
    • How to compile Unison for a Synology DS212+
    • How to draw pixels to a texture (OpenGL)
    • How to install MinGW, MSYS and Eclipse on windows
    • How to mount NFS on Windows 7 and Mac OS X
    • How to repair a damaged PCB board – WD1200
    • How to setup a Python environment on Mac OS X Lion using macports
    • How to setup Cocos2d-x (Windows and Android)
    • How to setup openFrameworks for Android on Windows
    • How to Tunnel with SSH using Putty
    • How to upgrade your MinGW with commonly used libraries
    • How to write an emulator (CHIP-8 interpreter)
    • igraph 0.5.x visual studio 2005 ‘fix’
    • T-mobile G1 downgrade (RC30/RC8) / rooting / update tutorial
    • Touchlib compiling instructions (Fedora Core 9)
    • Touchlib compiling instructions (Ubuntu)
    • Touchlib compiling instructions (Windows)
    • Touchlib SVN / Manual
    • Zepto Znote 6224W – Cleaning the cpu fan
  • Downloads
  • Events
  • Featured
  • Projects
    • Earth Friends
    • fIRC
    • Hack: Descent 3 callsign
    • Multi-touch Media Application Pro
    • Multi-touch video puzzle game
    • MyChip8 Android port
    • MyChip8 emulator
    • NASA World Wind plugin
    • NodeBeat
    • ofxQNX
    • Real-Time Fluid Dynamics
    • tDesk
    • Touch Tracer
    • Touchlib
    • Visualizing Wikileaks mirror spread
  • Publications
  • Research projects
    • Graph Visualization
    • Interactive Networks
    • Involv
    • NEMO Science Center
    • PhyloGenie
    • Tree Visualization

Multigesture.net

A multitouch and HCI research blog

Subscribe

RSS | Email
  • A multitouch and HCI research blog
    • Twitter
    • LinkedIn
    • Youtube
  •  
Home » Articles

Articles

  1. AS3 – Getting started with Adobe Flash using the free Flash Develop IDE
  2. AS3 – Multitouch simulator
  3. Booting a Macbook Pro (2009) in AHCI mode on Win7
  4. How to bootstrap a Synology DS212+
  5. How to compile OpenSceneGraph 2.x using MinGW/MSYS
  6. How to compile OpenTTD for a Synology DS212+
  7. How to compile Unison for a Synology DS212+
  8. How to draw pixels to a texture (OpenGL)
  9. How to install MinGW, MSYS and Eclipse on windows
  10. How to mount NFS on Windows 7 and Mac OS X
  11. How to repair a damaged PCB board – WD1200
  12. How to setup a Python environment on Mac OS X Lion using macports
  13. How to setup Cocos2d-x (Windows and Android)
  14. How to setup openFrameworks for Android on Windows
  15. How to Tunnel with SSH using Putty
  16. How to upgrade your MinGW with commonly used libraries
  17. How to write an emulator (CHIP-8 interpreter)
  18. igraph 0.5.x visual studio 2005 ‘fix’
  19. T-mobile G1 downgrade (RC30/RC8) / rooting / update tutorial
  20. Touchlib compiling instructions (Fedora Core 9)
  21. Touchlib compiling instructions (Ubuntu)
  22. Touchlib compiling instructions (Windows)
  23. Touchlib SVN / Manual
  24. Zepto Znote 6224W – Cleaning the cpu fan
  • Search


  • About

    I'm Laurence Muller (M.Sc.) Dutch flag, a former Fellow of the Scientists' Discovery Room Lab (SDR Lab) at Harvard University / School of Engineering and Applied Sciences (SEAS). Where I worked on innovative scientific software for multi-touch devices and display wall systems.

    I'm also the founder of Epic Windmill, a software company that primarily focuses on mobile and multitouch software development.

    Me!

  • Twitter

    Time to give it another try! RT @TechCrunch: Unity Game Engine Goes Free For iOS And Android Developers tcrn.ch/16IYDf3 by @drizzled

    About 2 hours ago from Laurence Muller's Twitter

    RT @AffinityBlue We did it! Today we're releasing a full version of #NodeBeat for WINDOWS that you can download #FREE from our website nodebeat.com

    About 2 days ago from Laurence Muller's Twitter

    (╯°□°)╯ ︵ ┻━┻ #eurovision

    About 3 days ago from Laurence Muller's Twitter

    RT @epicwindmill Updated SMS Backup for #BlackBerry10. New: Import/export while the app is running in the background. Full changelog: epicwindmill.com/2013/05/17/s…

    About 4 days ago from Laurence Muller's Twitter

    RT @googlejobs Can't make it to #GoogleIO2013? You can still attend an I/O Extended event (goo.gl/Gc0x8) or watch online: goo.gl/KYBE0

    About 6 days ago from Laurence Muller's Twitter

    RT @rickygervais "Learn Guitar with David Brent" World Exclusive Trailer: youtu.be/DFt-HaBezgs

    Last week from Laurence Muller's Twitter

    A nice product from @Adobe, it just needs a lower latency and a larger interactive surface... youtu.be/Jexqp-MK0pI

    About 2 weeks ago from Laurence Muller's Twitter

    About fricking time! RT @coolpowers: If it works as advertised, this is a pretty great selling point for cocos2d-x: cocos2d-x.org/projects/cocos…

    About 2 weeks ago from Laurence Muller's Twitter

    RT @epicwindmill SMS Backup for @BlackBerry 10 got updated! Fixes some minor issues for existing users. Check out the full changelog: epicwindmill.com/2013/05/06/s…

    About 2 weeks ago from Laurence Muller's Twitter

    RT @grumpygamer My work schedule is as follows: In the mornings I fix bugs and in the afternoons I create bugs. Seems to be working out well.

    About 2 weeks ago from Laurence Muller's Twitter

    Follow @LaurenceMuller
  • Random quotes

    • I used up all my sick days, so I'm calling in dead.
  • HCI Conferences

    • ACM Tabletop 2010 (Saarbrucken, Germany)
    • ACM Tabletop 2011 (Japan)
    • ACM Tabletop 2012 (Cambridge, MA, USA)
    • CHI 2009 (Boston, MA, USA)
    • CHI 2010 (Atlanta, GA, USA)
    • CHI 2011 (Vancouver, BC, CA)
    • CHI 2012 (Austin, TX, USA)
    • IDC 2009 (San Jose, CA, USA)
    • IEEE Tabletop 2008 (Amsterdam, NL)
    • IEEE Tabletop 2009 (Banff, Canada)
    • SuperComputing 2008 (Austin, TX, USA)
    • TEI 2010 (Cambridge, MA, USA)
    • TEI 2011 (Funchal, Portugal)
  • Multitouch

    • David Wallin (whitenoise)
    • Harry van der Veen (gravano)
    • Jimi Hertz
    • Johannes Hirche (xwolf)
    • Joshua Blake
    • Justin Ireland
    • Lynn Marentette
    • Mathieu Virbel (Tito)
    • Paul D’Intino (Fairlane)
    • Ralph Das
    • Richard Monson-Haefel (clevermonkey)
    • Sebastian Hartman
    • Seth Sandler (cerupcat)
    • Sharath Patali
    • SOCO Amsterdam
    • Taha Bintahir
    • Thomas Hansen
    • Tim Roth
    • Touchlib
  • Multitouch (commercial)

    • Apple iPad
    • Apple iPhone
    • MERL DiamondTouch
    • MS Surface
    • Perceptive Pixel
  • Science

    • Dr. C. Shen
    • Dr. R.G. Belleman
    • Harvard SEAS
    • Harvard University SDR Lab
    • Prof. Peter Sloot
    • Scientific Visualization and Virtual Reality Research Group
    • Universiteit van Amsterdam
  • Archive

    • August 2012 (1)
    • April 2012 (1)
    • February 2012 (2)
    • November 2011 (1)
    • March 2011 (1)
    • December 2010 (4)
    • November 2010 (2)
    • April 2010 (2)
    • February 2010 (1)
    • December 2009 (1)
    • August 2009 (1)
    • July 2009 (3)
    • February 2009 (1)
    • December 2008 (1)
    • November 2008 (1)
    • September 2008 (2)
    • July 2008 (1)
    • May 2008 (3)
    • March 2008 (1)
    • February 2008 (1)
    • January 2008 (1)
    • November 2007 (2)
    • September 2007 (5)
    • July 2007 (1)
    • June 2007 (1)
    • May 2007 (5)
    • April 2007 (3)

    Category

    • Android
    • Application
    • BlackBerry
    • Blogroll
    • Featured
    • Howto
    • Infovis
    • Multitouch
  • Tags

    adobe air Android application chat conference diy emulation facebook flash games google earth gsoc hacking harvard hci howto infovis IRC kinect latency mma multitouch museum nasa nuigroup projects showcase sparkon surface computing tabletop technology thesis touchlib touch tracer tutorial tv uva
  • Recent Posts

    • NodeBeat featured on the BlackBerry Dev blog
    • PlayBook add-on (ofxQNX)
    • Rewriting and porting fIRC
    • Epic Windmill
    • NodeBeat, openFrameworks and Android
  • Recent Comments

    • Teong Leong on How to upgrade your MinGW with commonly used libraries
    • hien on How to setup Cocos2d-x (Windows and Android)
    • NAS Synology : synchronisation bidirectionnelle avec Unison | Kaliseo on How to compile Unison for a Synology DS212+
    • Greg on How to compile OpenTTD for a Synology DS212+
    • Laurence Muller on How to compile OpenTTD for a Synology DS212+
  • About

    Site content copyright 2007-2012 Laurence Muller. All rights reserved.

    The website usage statistics for multigesture.net are tracked by Google Analytics and TraceWatch.

© 2013 Multigesture.net is proudly powered by WordPress

Standard | Mobile

A quality product from