In the early 90s I primarly used my Commodore 64 (C64) for gaming. As Santa never gave us a Nintendo, I probably used my C64 until the late 90s. At that point I was introduced to the concept of emulators. [...]More
I'm Laurence Muller (M.Sc.) , a former Fellow of the Scientists' Discovery Room Lab (SDR Lab) at Harvard University / School of Engineering and Applied Sciences (SEAS). Where I worked on innovative scientific software for multi-touch devices and display wall systems.
I'm also the founder of Epic Windmill, a software company that primarily focuses on mobile and multitouch software development.
RT @grumpygamer My work schedule is as follows: In the mornings I fix bugs and in the afternoons I create bugs. Seems to be working out well.