Multi-touch video puzzle game
The same game I have showed here but this time played on the multi-touch table. p.s. Sorry for the ending it wasn’t [...]
MoreThe same game I have showed here but this time played on the multi-touch table. p.s. Sorry for the ending it wasn’t [...]
MoreMinor fixes: - Fullscreen should be working now - It is should be possible to use any screen resolution now (previous version used 1024 x 768, hardcoded) - Keyboard can be locked on the stage (prevents the keyboard from jumping [...]
MoreLast weekend I worked on a new flash application which is called the ‘Multitouch Puzzle Game’. This game is a tile based puzzle game which let users solve the puzzle by mouse or solve the puzzle with multitouch (collaborative puzzle [...]
MoreI'm Laurence Muller (M.Sc.)
, a former Fellow of the Scientists' Discovery Room Lab (SDR Lab) at Harvard University / School of Engineering and Applied Sciences (SEAS). Where I worked on innovative scientific software for multi-touch devices and display wall systems.
I'm also the founder of Epic Windmill, a software company that primarily focuses on mobile and multitouch software development.

RT @AffinityBlue We did it! Today we're releasing a full version of #NodeBeat for WINDOWS that you can download #FREE from our website nodebeat.com
(╯°□°)╯ ︵ ┻━┻ #eurovision
RT @epicwindmill Updated SMS Backup for #BlackBerry10. New: Import/export while the app is running in the background. Full changelog: epicwindmill.com/2013/05/17/s…
RT @googlejobs Can't make it to #GoogleIO2013? You can still attend an I/O Extended event (goo.gl/Gc0x8) or watch online: goo.gl/KYBE0
RT @rickygervais "Learn Guitar with David Brent" World Exclusive Trailer: youtu.be/DFt-HaBezgs
A nice product from @Adobe, it just needs a lower latency and a larger interactive surface... youtu.be/Jexqp-MK0pI
About fricking time! RT @coolpowers: If it works as advertised, this is a pretty great selling point for cocos2d-x: cocos2d-x.org/projects/cocos…
RT @epicwindmill SMS Backup for @BlackBerry 10 got updated! Fixes some minor issues for existing users. Check out the full changelog: epicwindmill.com/2013/05/06/s…
RT @grumpygamer My work schedule is as follows: In the mornings I fix bugs and in the afternoons I create bugs. Seems to be working out well.
RT @wasbuxton Last of a series of 3 articles on touch / interfaces by Florence Ion in Ars Technica. The set make a good overview arstechnica.com/gadgets/2013/…


