MyChip8 emulator

Inspired by console emulators (back in 2001) such as: UltraHLE (Nintendo64), Snes9x (SNES) and Bleem! (PSX) I got interested in the technical design of an emulator. Since I wanted to challenge and improve my own coding skills to get a better understanding of the CPU, I started my own emulation project in 2003.

At that time I was searching for a simple system to emulate (which wouldn’t take me years). A friend of mine recommended to try writing a Chip8 interpreter. More information of the design of the Chip8 (virtual) cpu can be found on Wikipedia. The screenshots below show my own Chip8 implementation running on Windows.

Download:

Note: You can steer the paddles by useing Q-2 for player1 and Z-X for player to move the paddle up and down.

Screenshots

v0.2 (Pixelfont bug fixed and Sound support)

v0.1

Development

Other

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